DISCORD: discord.gg/VKfMzGSE8B JOIN THE COMMUNITY FOR RULES, SUPPORT, UPDATES & EVENTS WITNESS —he value and usefulness of the things survivors discover, craft, trade and preserve. The rarest finds are meant to be truly rare. THE WORLD FIGHTS BACK WITHOUT CHEATING. Clearing territory matters. Active areas do not simply refill around players. Abandoned regions can slowly repopulate and migration can move the dead back toward quieter territory. A town can become safer, but the wider apocalypse never disappears. THE ECONOMY IS PERSISTENT, BUT THE WORLD REMAINS RENEWABLE. Loot can gradually return to areas survivors have left alone so new players can still enter an old world without inheriting an empty map. Farming, fishing, animals, cooking, scavenging, mechanics and trade become part of a long-term survival economy. VEHICLES MATTER. Cars, trucks, trailers, campers, semis and RVs can become transportation, projects, resources and homes. Finding one is only the beginning. Keeping it alive is part of the story. THIS IS PvE. NO GRIEFING. Player homes and property are protected and PvP is disabled. Witness is about surviving the apocalypse together, not destroying months of another survivor's work while they are offline. Inacti PERSISTENT PvE • DAILY REFRESH • NO WIPES Witness is a long-term Project Zomboid survival world built aroundve property does not remain locked forever. After 14 real-world days of inactivity, abandoned claims return to the world. DEATH MATTERS. A survivor can accumulate months of skills, possessions, accomplishments and history. There are no casual character restores. The longer someone survives, the more that life means. ALPHA IS CLOSING. BETA IS APPROACHING. The First Ones helped build the foundation. The Pioneers will help prove it at scale. There is no finish line. Build something. Become somebody. Keep them alive. Welcome to Witness one idea: your survivor and the world around them should have a history. THIS WORLD IS BUILT TO LAST. There are no routine world wipes. Settlements grow, towns are cleared, vehicles are repaired, property changes hands, survivors die, and the history of the server continues. Daily refresh systems keep the world renewable without erasing what players have built. YOUR CHARACTER IS NOT DEFINED ONLY AT CREATION. How you actually survive matters. Skills, habits, injuries, fears, combat experience and lifestyle can shape your survivor over time. Weaknesses can be overcome, new ones can develop, and veteran survivors become the product of what they have actually lived through. EVERY ITEM CAN HAVE A HISTORY TOO. Witness uses a persistent quality system ranging from Q0 through Q16. Quality can affect t