Retake servers begin with the bomb already planted. The defending side takes positions around the site, while the opposing side attempts to reclaim it and complete the defuse. Players receive weapons and grenades immediately, so most of the session centres on coordinated entries, trading, clearing positions, utility timing, and defending the bomb rather than playing a conventional round from its opening spawn. The current map determines which bomb sites and familiar approach routes are available. A suitable player count is important because incomplete teams can alter the scenario or require bots, depending on the configuration. Use the player list, available slots, and tags to compare servers before connecting through an IP address. Check team balancing, starting positions, equipment allocation, site rotation, and any server-specific rating or statistics in the detailed description.
Retake starts with the bomb already planted: one side defends the site while the other attempts to reclaim it and defuse. The server scenario determines equipment, spawn positions, team sizes, and site selection.